- add flag parameter to http_build_url(); slightly breaks parameter order
[m6w6/ext-http] / http_requestpool_object.c
index 3a6d015fecc6f78f87a85235621ab021f2cc4263..30bfbdea405a0e8dafd3417f8ecc6893099ddf49 100644 (file)
@@ -6,16 +6,12 @@
     | modification, are permitted provided that the conditions mentioned |
     | in the accompanying LICENSE file are met.                          |
     +--------------------------------------------------------------------+
-    | Copyright (c) 2004-2005, Michael Wallner <mike@php.net>            |
+    | Copyright (c) 2004-2006, Michael Wallner <mike@php.net>            |
     +--------------------------------------------------------------------+
 */
 
 /* $Id$ */
 
-#ifdef HAVE_CONFIG_H
-#      include "config.h"
-#endif
-
 #define HTTP_WANT_CURL
 #include "php_http.h"
 
@@ -86,7 +82,7 @@ zend_function_entry http_requestpool_object_fe[] = {
        HTTP_REQPOOL_ME(socketPerform, ZEND_ACC_PROTECTED)
        HTTP_REQPOOL_ME(socketSelect, ZEND_ACC_PROTECTED)
 
-       /* implements Interator */
+       /* implements Iterator */
        HTTP_REQPOOL_ME(valid, ZEND_ACC_PUBLIC)
        HTTP_REQPOOL_ME(current, ZEND_ACC_PUBLIC)
        HTTP_REQPOOL_ME(key, ZEND_ACC_PUBLIC)
@@ -170,7 +166,7 @@ static void _http_requestpool_object_llist2array(zval **req, zval *array TSRMLS_
  * able to send several HttpRequests in parallel.
  * 
  * WARNING: Don't attach/detach HttpRequest objects to the HttpRequestPool
- * object while you're using the implemented Interator interface. 
+ * object while you're using the implemented Iterator interface. 
  *
  * Accepts virtual infinite optional parameters each referencing an
  * HttpRequest object.
@@ -430,7 +426,7 @@ PHP_METHOD(HttpRequestPool, current)
                                        current && obj->iterator.pos != pos++;
                                        current = zend_llist_get_next_ex(&obj->pool.handles, &lpos));
                        if (current) {
-                               RETURN_OBJECT(*current);
+                               RETURN_OBJECT(*current, 1);
                        }
                }
                RETURN_NULL();