#include <sys/stat.h>
#include <unistd.h>
#include <time.h>
+#include "server.h"
#include "test.h"
return 0;
}
+uint8_t increment_test(memcached_st *memc)
+{
+ Memcached mcach;
+ memcached_return rc;
+ char *key= "inctest";
+ char *inc_value= "1";
+ char *ret_value;
+ uint64_t int_inc_value;
+ uint64_t int_ret_value;
+ size_t value_length;
+
+ mcach.set(key, inc_value, strlen(inc_value));
+ ret_value= mcach.get(key, &value_length);
+ printf("\nretvalue %s\n",ret_value);
+ int_inc_value= atoi(inc_value);
+ int_ret_value= atoi(ret_value);
+ assert(int_ret_value == int_inc_value);
+
+ rc= mcach.increment(key, 1, &int_ret_value);
+ assert(rc == MEMCACHED_SUCCESS);
+ assert(int_ret_value == 2);
+
+ rc= mcach.increment(key, 1, &int_ret_value);
+ assert(rc == MEMCACHED_SUCCESS);
+ assert(int_ret_value == 3);
+
+ rc= mcach.increment(key, 5, &int_ret_value);
+ assert(rc == MEMCACHED_SUCCESS);
+ assert(int_ret_value == 8);
+
+ return 0;
+}
+
+uint8_t basic_master_key_test(memcached_st *memc)
+{
+ Memcached foo;
+ char *value_set= "Data for server A";
+ char *master_key_a= "server-a";
+ char *master_key_b= "server-b";
+ char *key= "xyz";
+ char *value;
+ size_t value_length;
+
+ foo.set_by_key(master_key_a, key, value_set, strlen(value_set));
+ value= foo.get_by_key(master_key_a, key, &value_length);
+
+ assert((memcmp(value, value_set, value_length) == 0));
+
+ value= foo.get_by_key(master_key_b, key, &value_length);
+ assert((memcmp(value, value_set, value_length) == 0));
+
+ return 0;
+}
+
test_st tests[] ={
{"basic", 0, basic_test },
+ {"basic_master_key", 0, basic_master_key_test },
{0, 0, 0}
};
{0, 0, 0, 0}
};
-collection_st *gets_collections(void)
+#define SERVERS_TO_CREATE 1
+
+void *world_create(void)
+{
+ unsigned int x;
+ memcached_server_st *servers;
+ server_startup_st *construct;
+
+ construct= (server_startup_st *)malloc(sizeof(server_startup_st));
+ memset(construct, 0, sizeof(server_startup_st));
+
+ construct->count= SERVERS_TO_CREATE;
+ server_startup(construct);
+
+ return construct;
+}
+
+void world_destroy(void *p)
+{
+ server_startup_st *construct= (server_startup_st *)p;
+ memcached_server_st *servers= (memcached_server_st *)construct->servers;
+ memcached_server_list_free(servers);
+
+ server_shutdown(construct);
+ free(construct);
+}
+
+void get_world(world_st *world)
{
- return collection;
+ world->collections= collection;
+ world->create= world_create;
+ world->destroy= world_destroy;
}