static char *global_keys[GLOBAL_COUNT];
static size_t global_keys_length[GLOBAL_COUNT];
-test_return cleanup_pairs(memcached_st *memc)
+static test_return cleanup_pairs(memcached_st *memc __attribute__((unused)))
{
pairs_free(global_pairs);
return 0;
}
-test_return generate_pairs(memcached_st *memc)
+static test_return generate_pairs(memcached_st *memc __attribute__((unused)))
{
unsigned long long x;
global_pairs= pairs_generate(GLOBAL_COUNT, 400);
return 0;
}
-test_return drizzle(memcached_st *memc)
+static test_return drizzle(memcached_st *memc)
{
unsigned int x;
memcached_return rc;
return 0;
}
-memcached_return pre_nonblock(memcached_st *memc)
+static memcached_return pre_nonblock(memcached_st *memc)
{
memcached_behavior_set(memc, MEMCACHED_BEHAVIOR_NO_BLOCK, 0);
return MEMCACHED_SUCCESS;
}
-memcached_return pre_md5(memcached_st *memc)
+static memcached_return pre_md5(memcached_st *memc)
{
memcached_behavior_set(memc, MEMCACHED_BEHAVIOR_HASH, (uint64_t)MEMCACHED_HASH_MD5);
return MEMCACHED_SUCCESS;
}
-memcached_return pre_hsieh(memcached_st *memc)
+static memcached_return pre_hsieh(memcached_st *memc)
{
memcached_behavior_set(memc, MEMCACHED_BEHAVIOR_HASH, (uint64_t)MEMCACHED_HASH_HSIEH);
return MEMCACHED_SUCCESS;
}
-memcached_return enable_consistent(memcached_st *memc)
+static memcached_return enable_consistent(memcached_st *memc)
{
memcached_server_distribution value= MEMCACHED_DISTRIBUTION_CONSISTENT;
memcached_hash hash;
Set the value, then quit to make sure it is flushed.
Come back in and test that add fails.
*/
-test_return add_test(memcached_st *memc)
+static test_return add_test(memcached_st *memc)
{
memcached_return rc;
char *key= "foo";
* repeating add_tests many times
* may show a problem in timing
*/
-test_return many_adds(memcached_st *memc)
+static test_return many_adds(memcached_st *memc)
{
unsigned int i;
for (i = 0; i < TEST_COUNTER; i++){
#define SERVERS_TO_CREATE 5
-void *world_create(void)
+static void *world_create(void)
{
server_startup_st *construct;
return construct;
}
-void world_destroy(void *p)
+static void world_destroy(void *p)
{
server_startup_st *construct= (server_startup_st *)p;
memcached_server_st *servers= (memcached_server_st *)construct->servers;