#endif
static in_port_t global_port= 0;
+static char global_socket[1024];
in_port_t default_port()
{
global_port= port;
}
+const char *default_socket()
+{
+ assert(global_socket[0]);
+ return global_socket;
+}
+
+void set_default_socket(const char *socket)
+{
+ strncpy(global_socket, socket, strlen(socket));
+}
+
static void stats_print(Stats *stats)
{
std::cout << "\tTotal Collections\t\t\t\t" << stats->collection_total << std::endl;
int main(int argc, char *argv[])
{
- Framework world;
+ Framework *world= new Framework();
- Stats stats;
-
- get_world(&world);
-
- if (not world.runner)
+ if (not world)
{
- world.runner= &defualt_runners;
+ return EXIT_FAILURE;
}
+ Stats stats;
+
+ get_world(world);
+
test_return_t error;
- void *world_ptr= world.create(&error);
+ void *world_ptr= world->create(&error);
if (test_failed(error))
{
+ std::cerr << "create() failed" << std::endl;
return EXIT_FAILURE;
}
wildcard= argv[2];
}
- for (collection_st *next= world.collections; next->name; next++)
+ for (collection_st *next= world->collections; next->name; next++)
{
test_return_t collection_rc= TEST_SUCCESS;
bool failed= false;
stats.collection_total++;
- collection_rc= world.startup(world_ptr);
+ collection_rc= world->startup(world_ptr);
if (collection_rc == TEST_SUCCESS and next->pre)
{
- collection_rc= world.runner->pre(next->pre, world_ptr);
+ collection_rc= world->runner->pre(next->pre, world_ptr);
}
switch (collection_rc)
std::cerr << "\tTesting " << run->name;
- world.item.startup(world_ptr);
-
- world.item.flush(world_ptr, run);
-
- world.item.pre(world_ptr);
-
test_return_t return_code;
- { // Runner Code
- gettimeofday(&start_time, NULL);
- return_code= world.runner->run(run->test_fn, world_ptr);
- gettimeofday(&end_time, NULL);
- load_time= timedif(end_time, start_time);
+ if (test_success(return_code= world->item.startup(world_ptr)))
+ {
+ if (test_success(return_code= world->item.flush(world_ptr, run)))
+ {
+ // @note pre will fail is SKIPPED is returned
+ if (test_success(return_code= world->item.pre(world_ptr)))
+ {
+ { // Runner Code
+ gettimeofday(&start_time, NULL);
+ return_code= world->runner->run(run->test_fn, world_ptr);
+ gettimeofday(&end_time, NULL);
+ load_time= timedif(end_time, start_time);
+ }
+ }
+
+ // @todo do something if post fails
+ (void)world->item.post(world_ptr);
+ }
+ else
+ {
+ std::cerr << __FILE__ << ":" << __LINE__ << " item.flush(failure)" << std::endl;
+ }
+ }
+ else
+ {
+ std::cerr << __FILE__ << ":" << __LINE__ << " item.startup(failure)" << std::endl;
}
-
- world.item.post(world_ptr);
stats.total++;
std::cerr << "[ " << test_strerror(return_code) << " ]" << std::endl;
- if (test_failed(world.on_error(return_code, world_ptr)))
+ if (test_failed(world->on_error(return_code, world_ptr)))
{
break;
}
}
- if (next->post && world.runner->post)
+ if (next->post and world->runner->post)
{
- (void) world.runner->post(next->post, world_ptr);
+ (void) world->runner->post(next->post, world_ptr);
}
if (failed == 0 and skipped == 0)
}
cleanup:
- world.shutdown(world_ptr);
+ world->shutdown(world_ptr);
}
if (stats.collection_failed || stats.collection_skipped)
std::cout << std::endl << std::endl << "All tests completed successfully." << std::endl << std::endl;
}
- if (test_failed(world.destroy(world_ptr)))
+ if (test_failed(world->destroy(world_ptr)))
{
stats.failed++; // We do this to make our exit code return EXIT_FAILURE
}
stats_print(&stats);
- return stats.failed == 0 ? 0 : 1;
+ delete world;
+
+ return stats.failed == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
}