std::string server_list;
bool _socket;
bool _sasl;
+ uint32_t _count;
std::string _username;
std::string _password;
server_startup_st() :
_socket(false),
_sasl(false),
+ _count(5),
udp(0)
{ }
bool start_socket_server(const std::string& server_type, const in_port_t try_port, int argc, const char *argv[]);
- std::string option_string() const;
+ uint32_t count() const
+ {
+ return _count;
+ }
- size_t count() const
+ void set_count(uint32_t arg)
{
- return servers.size();
+ _count= arg;
}
+ void restart();
+
+ std::string option_string() const;
+
const std::string& password() const
{
return _password;
}
- void shutdown(bool remove= false);
+ void shutdown_and_remove();
+ void shutdown();
+ bool shutdown(uint32_t number_of_host);
+
void push_server(Server *);
Server *pop_server();