uint32_t server_failure_counter;
uint32_t weight;
struct { // Place any "state" sort variables in here.
- bool is_corked;
+ bool is_corked:1;
+ bool is_dead:1;
} state;
+ struct {
+ uint32_t read;
+ uint32_t write;
+ } io_wait_count;
uint8_t major_version;
uint8_t micro_version;
uint8_t minor_version;