a = b = c = 0xdeadbeef + ((uint32_t)length) + initval;
u.ptr = key;
- if ((u.i & 0x3) == 0) {
+ if ((u.i & 0x3) == 0)
+ {
const uint32_t *k = (const uint32_t *)key; /* read 32-bit chunks */
/*------ all but last block: aligned reads and affect 32 bits of (a,b,c) */
case 0 : return c; /* zero length strings require no mixing */
}
- } else if ((u.i & 0x1) == 0) {
+ }
+ else if ((u.i & 0x1) == 0)
+ {
const uint16_t *k = (const uint16_t *)key; /* read 16-bit chunks */
const uint8_t *k8;
case 0 : return c; /* zero length requires no mixing */
}
- } else { /* need to read the key one byte at a time */
+ }
+ else
+ { /* need to read the key one byte at a time */
const uint8_t *k = (const uint8_t *)key;
/*--------------- all but the last block: affect some 32 bits of (a,b,c) */