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39 Test that we are cycling the servers we are creating during testing.
42 #include <mem_config.h>
44 #include <libtest/test.hpp>
45 #include <libmemcached-1.0/memcached.h>
47 using namespace libtest
;
49 #ifndef __INTEL_COMPILER
50 #pragma GCC diagnostic ignored "-Wstrict-aliasing"
53 static std::string executable
;
55 static test_return_t
quiet_test(void *)
57 const char *args
[]= { "--quiet", 0 };
59 test_compare(EXIT_FAILURE
, exec_cmdline(executable
, args
, true));
64 static test_return_t
help_test(void *)
66 const char *args
[]= { "--help", 0 };
68 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
73 static test_return_t
server_test(void *)
76 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
77 const char *args
[]= { buffer
, 0 };
79 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
84 static test_return_t
server_concurrency_test(void *)
87 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
88 const char *args
[]= { buffer
, "--concurrency=10", 0 };
90 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
95 static test_return_t
server_concurrency_initial_load_test(void *)
98 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
99 const char *args
[]= { buffer
, "--concurrency=10", "--initial-load=1000", 0 };
101 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
106 static test_return_t
server_concurrency_initial_load_execute_number_test(void *)
109 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
110 const char *args
[]= { buffer
, "--concurrency=10", "--initial-load=1000", "--execute-number=10", 0 };
112 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
117 static test_return_t
server_concurrency_initial_load_execute_number_test_get_test(void *)
120 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
121 const char *args
[]= { buffer
, "--concurrency=10", "--initial-load=1000", "--execute-number=10", "--test=get", 0 };
123 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
128 static test_return_t
server_concurrency_initial_load_execute_number_test_set_test(void *)
131 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
132 const char *args
[]= { buffer
, "--concurrency=10", "--initial-load=1000", "--execute-number=10", "--test=set", 0 };
134 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
139 static test_return_t
server_concurrency_initial_load_execute_number_test_set_non_blocking_test(void *)
142 snprintf(buffer
, sizeof(buffer
), "--servers=localhost:%d", int(default_port()));
143 const char *args
[]= { buffer
, "--concurrency=10", "--initial-load=1000", "--execute-number=10", "--test=set", "--non-blocking", 0 };
145 test_compare(EXIT_SUCCESS
, exec_cmdline(executable
, args
, true));
150 test_st memslap_tests
[] ={
151 {"--quiet", true, quiet_test
},
152 {"--help", true, help_test
},
153 {"--server_test", true, server_test
},
154 {"--concurrency=10", true, server_concurrency_test
},
155 {"--initial-load=1000", true, server_concurrency_initial_load_test
},
156 {"--execute-number=10", true, server_concurrency_initial_load_execute_number_test
},
157 {"--test=get", true, server_concurrency_initial_load_execute_number_test_get_test
},
158 {"--test=set", true, server_concurrency_initial_load_execute_number_test_set_test
},
159 {"--test=set --non-blockin", true, server_concurrency_initial_load_execute_number_test_set_non_blocking_test
},
163 collection_st collection
[] ={
164 {"memslap", 0, 0, memslap_tests
},
168 static void *world_create(server_startup_st
& servers
, test_return_t
& error
)
170 if (libtest::has_memcached() == false)
176 const char *argv
[1]= { "memslap" };
177 if (not server_startup(servers
, "memcached", libtest::default_port(), 1, argv
))
186 void get_world(libtest::Framework
* world
)
188 executable
= "./clients/memslap";
189 world
->collections(collection
);
190 world
->create(world_create
);