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39 Test that we are cycling the servers we are creating during testing.
44 #include <libtest/test.hpp>
45 #include <libmemcached/memcached.h>
47 using namespace libtest
;
49 #ifndef __INTEL_COMPILER
50 #pragma GCC diagnostic ignored "-Wstrict-aliasing"
53 static std::string executable
;
55 static test_return_t
help_TEST(void *)
57 const char *memcached_light_args
[]= { "--help", 0 };
58 Application
memcached_light_app(executable
, true);
60 test_compare(Application::SUCCESS
, memcached_light_app
.run(memcached_light_args
));
61 test_compare(Application::SUCCESS
, memcached_light_app
.wait());
66 static test_return_t
basic_TEST(void *)
68 char port_buffer
[1024];
69 snprintf(port_buffer
, sizeof(port_buffer
), "--port=%d", int(libtest::default_port()));
70 const char *memcached_light_args
[]= { port_buffer
, 0 };
71 Application
memcached_light_app(executable
, true);
73 test_compare(Application::SUCCESS
, memcached_light_app
.run(memcached_light_args
));
75 char instance_buffer
[1024];
76 int instance_buffer_length
= snprintf(instance_buffer
, sizeof(instance_buffer
), "--BINARY --server=localhost:%d", int(libtest::default_port()));
77 memcached_st
*memc
= memcached(instance_buffer
, instance_buffer_length
);
80 for (size_t x
= 0; x
< 24; x
++)
83 int length
= snprintf(id_buffer
, sizeof(id_buffer
), "%u", uint32_t(x
));
84 test_compare_hint(MEMCACHED_NOTFOUND
, memcached_delete(memc
, id_buffer
, length
, 0),
89 // We fail since we are just outright killing it.
90 test_compare(Application::FAILURE
, memcached_light_app
.wait());
97 test_st help_TESTS
[] ={
98 {"--help", true, help_TEST
},
102 test_st basic_TESTS
[] ={
103 {"--port", true, basic_TEST
},
107 collection_st collection
[] ={
108 {"--help", 0, 0, help_TESTS
},
109 {"basics", 0, 0, basic_TESTS
},
113 static void *world_create(server_startup_st
& servers
, test_return_t
& error
)
115 if (HAVE_MEMCACHED_BINARY
== 0)
125 void get_world(Framework
*world
)
127 executable
= "./example/memcached_light";
128 world
->collections
= collection
;
129 world
->_create
= world_create
;