Test that we are cycling the servers we are creating during testing.
*/
-#include <config.h>
+#include <mem_config.h>
#include <libtest/test.hpp>
-#include <libmemcached/memcached.h>
-#include <libmemcached/util.h>
+#include <libmemcached-1.0/memcached.h>
+#include <libmemcachedutil-1.0/util.h>
using namespace libtest;
static test_return_t exist_test(void *)
{
char buffer[1024];
- snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
+ int length= snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
const char *args[]= { buffer, "foo", 0 };
- memcached_st *memc= memcached(buffer, strlen(buffer));
+ memcached_st *memc= memcached(buffer, length);
test_true(memc);
test_compare(MEMCACHED_SUCCESS,
static test_return_t NOT_FOUND_test(void *)
{
char buffer[1024];
- snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
+ int length= snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
const char *args[]= { buffer, "foo", 0 };
- memcached_st *memc= memcached(buffer, strlen(buffer));
- test_true(memc);
+ memcached_st *memc= memcached(buffer, length);
+ ASSERT_TRUE(memc);
test_compare(MEMCACHED_SUCCESS, memcached_flush(memc, 0));
static test_return_t check_version(void*)
{
char buffer[1024];
- snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
- memcached_st *memc= memcached(buffer, strlen(buffer));
- test_true(memc);
+ int length= snprintf(buffer, sizeof(buffer), "--server=localhost:%d", int(default_port()));
+ memcached_st *memc= memcached(buffer, length);
+ ASSERT_TRUE(memc);
test_return_t result= TEST_SUCCESS;
if (libmemcached_util_version_check(memc, 1, 4, 8) == false)
return NULL;
}
- if (server_startup(servers, "memcached", libtest::default_port(), 0, NULL) == false)
+ if (server_startup(servers, "memcached", libtest::default_port(), NULL) == false)
{
- error= TEST_FAILURE;
+ error= TEST_SKIPPED;
}
return &servers;
}
-void get_world(Framework *world)
+void get_world(libtest::Framework* world)
{
world->collections(collection);
world->create(world_create);