static test_return_t shutdown_servers(memcached_st *memc)
{
+ test_skip_valgrind();
+
test_compare(memcached_server_count(memc), 1U);
// Disable a single server, just the first
static test_return_t add_shutdown_servers(memcached_st *memc)
{
+ test_skip_valgrind();
+
while (memcached_server_count(memc) < 2)
{
const char *argv[1]= { "add_shutdown_server" };
void get_world(Framework *world)
{
- world->servers().set_count(1);
+ world->servers().set_servers_to_run(1);
world->collections= collection;
world->_create= (test_callback_create_fn*)world_create;
world->_destroy= (test_callback_destroy_fn*)world_destroy;
- world->item._startup= (test_callback_fn*)world_test_startup;
- world->item.set_pre((test_callback_fn*)world_pre_run);
- world->item.set_flush((test_callback_fn*)world_flush);
- world->item.set_post((test_callback_fn*)world_post_run);
- world->_on_error= (test_callback_error_fn*)world_on_error;
-
- world->collection_startup= (test_callback_fn*)world_container_startup;
- world->collection_shutdown= (test_callback_fn*)world_container_shutdown;
-
- world->set_runner(&defualt_libmemcached_runner);
+ world->set_runner(new LibmemcachedRunner);
global_framework= world;
}