virtual bool ping()= 0;
- virtual bool build(size_t argc, const char *argv[])= 0;
+ bool init(const char *argv[]);
+ virtual bool build()= 0;
void add_option(const std::string&);
void add_option(const std::string&, const std::string&);
_error= arg;
}
+ void reset_error()
+ {
+ _error.clear();
+ }
+
virtual bool wait_for_pidfile() const;
bool check_pid(pid_t pid_arg) const
bool is_socket() const
{
- return _hostname[0] == '/';
+ return _is_socket;
}
const std::string running() const
bool validate();
+ void out_of_ban_killed(bool arg)
+ {
+ out_of_ban_killed_= arg;
+ }
+
+ bool out_of_ban_killed()
+ {
+ return out_of_ban_killed_;
+ }
+
+ void timeout(uint32_t timeout_)
+ {
+ _timeout= timeout_;
+ }
+
protected:
bool set_pid_file();
Options _options;
bool set_log_file();
bool set_socket_file();
void reset_pid();
+ bool out_of_ban_killed_;
bool args(Application&);
std::string _error;
+ uint32_t _timeout; // This number should be high enough for valgrind startup (which is slow)
};
std::ostream& operator<<(std::ostream& output, const libtest::Server &arg);