three pointer variables which will give you the state of the returned
object. A \fBuint32_t\fP pointer to contain whatever flags you stored with the value, a \fBsize_t\fP pointer which will be filled with size of of the
object, and a \fBmemcached_return_t\fP pointer to hold any error. The
three pointer variables which will give you the state of the returned
object. A \fBuint32_t\fP pointer to contain whatever flags you stored with the value, a \fBsize_t\fP pointer which will be filled with size of of the
object, and a \fBmemcached_return_t\fP pointer to hold any error. The
to \fBMEMCACHED_END\fP upon successful conclusion.
\fBMEMCACHED_NOTFOUND\fP will be return if no keys at all were found.
.sp
to \fBMEMCACHED_END\fP upon successful conclusion.
\fBMEMCACHED_NOTFOUND\fP will be return if no keys at all were found.
.sp
and the key was set larger then \fBMEMCACHED_MAX_KEY\fP, which was the largest
key allowed for the original memcached ascii server.
.SH HOME
and the key was set larger then \fBMEMCACHED_MAX_KEY\fP, which was the largest
key allowed for the original memcached ascii server.
.SH HOME